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Blender no mercado 3D e entendendo ângulos de câmeras

Maya e ZBrush são um dos softwares mais utilizados na grande indústria de entretenimento, mas e o Blender? E, como estudar bons ângulos de câmera para aplicar nas suas ilustrações e modelagens!

Quer nos enviar sua dúvida? Escreve aqui nos comentários do vídeo que a gente pode escolhê-la e responder no próximo vídeo! 🙂

Trilha do episódio: 80s – Chill Carrier

Corelli – Concerto Grosso, Op6 no4

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